By Ricardo Reis, Marcelo Soares Lubaszewski, Jochen A.G. Jess
Layout of platforms on a Chip: layout and try is the second one of 2 volumes addressing the layout demanding situations linked to new generations of the semiconductor expertise. a number of the chapters are the compilations of tutorials awarded at workshops within the contemporary years by means of well-known authors from around the world. expertise, productiveness and caliber are the most facets into consideration to set up the foremost requisites for the layout and attempt of upcoming platforms on a chip. particularly this moment e-book contain contributions on 3 assorted, yet complementary axes: middle layout, computer-aided layout instruments and try tools. a suite of chapters take care of the heterogeneity point of center designs, exhibiting the variety of elements that can proportion an analogous substrate in a state of the art procedure on a chip. the second one a part of the e-book discusses CAD in 3 assorted degrees of layout abstraction, from approach point to actual layout. The 3rd half offers with try out tools. the subject is addressed from various viewpoints: by way of chip complexity, try out is mentioned from the center and process potential; by way of sign heterogeneity, the electronic, mixed-signal and microsystem potential are thought of.
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Extra resources for Design of Systems on a Chip: Design and Test
At times gaining one cycle in the execution sequence by better scheduling or binding makes all the difference. 1 The Overall Compilation Process The overall view of the compilation process is displayed in Figure 5. The input to the compilation procedure is a document capturing the processes to be implemented by the code eventually generated. Usually this document is written in some programming language to begin with. For the purpose of this discussion, however, we assume that some preprocessing has taken place yielding a data flow graph FGOP exposing the data dependencies explicitly.
This is inevitable, as it is part of the dynamics of the market and thus an element of the driving force of the industry. Secondly the concept relies on a certain degree of standardization of the manufacturing technology. If the fabrication processes and the associated design rules develop too much spread it becomes too difficult to prepare valid footprints of the cores on an economical scale. It is a fact that the manufacturers are currently subject to numerous reorganizations including a lot of mergers and license agreements (see for instance the earlier cooperation between DEC and Intel or the one between HP and Intel, but also the cooperation between Philips and SGS-Thomson and some Japanese companies).
It is expected that those techniques will remain significant no matter which way the cores develop. The problems of optimization are fundamental yet not addressed in this way in the past, as the applications were not in the scope of processor design in earlier phases of history. 2. STREAMS OF MEDIA DATA AND THEIR PROCESSING In the history of computer engineering the use of the computer is pictured such that a user submits a program that is subsequently executed by the computer. This basic pattern has essentially been preserved through the entire evolution of the computer architecture regardless whether we consider the multitasking systems of the mainframe époque, the first stand alone personal computers, the workstation era or the distributed computer networks of today.